The video does not contain sound with the exception of gunshots so you can turn the volume off.
This is A 3D puzzle platformer that I made in Unreal Engine. I designed and coded all of the levels myself using Unreal’s Blueprints and made the levels so they followed the 6-step level design process:
1. Introduce the 1st concept (picking up blocks)
2. Expand upon the 1st concept (picking up blocks to form stairs)
3. Introduce the 2nd concept (launchpads)
4. Expand upon the 1st concept (using launchpads multiple times)
5. Incorporate a twist that combines concept 1&2 (pick up launchpads)
6. A final challenge that allows the player to use everything they learned